Zagu Espionage
A downloadable game
Zagu Espionage is a single player, 2D side-scrolling action-adventure game where the player takes on the role of the main character, Zagu, a spy from the Tracha colony, who is traveling to seven different regions to defeat the Rogan empire.
The game is set in a futuristic, sci-fi environment where the player must run, jump, dodge traps, and shoot their way through countless enemies and bosses.
The player's mission is to travel to seven different enemy regions, sneak into the enemy's headquarters, steal the seven blueprints, and make it out alive by escaping each enemy-occupied region.
Acquiring the full set of blueprints will bring Zagu one step closer to stopping the enemy from producing a weapon of mass destruction (WMD), which would ultimately prevent the destruction of Zagu's home planet as well as save the universe.
Powered by Autism
Zagu Espionage is made by adults on the autism spectrum at the nonPareil Institute. At nonPareil, autistic adults gain digital technology skills in various domains and work toward building apps, games and items for the digital marketplace. While doing so, our members also acquire social and work-readiness skills preparing them for success in higher-education and employment settings.
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Development log
- UpdateJun 04, 2021
Comments
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I have played the game in full. My recommendations/complaints/critiques:
I also agree with most of Mr. Sneed's critiques.
Thank you very much for this valuable feedback. We have implemented it to the best of our ability. We have updated controls and provided an explanation in game, added an NPC to buy upgrades from, added more checkpoints, fixed the tilemaps, updated the boss, and more! Please feel free to check it out again.
I hope this is the Alpha of the game because it's a very messy and unpolished game.
Outside of that it's unclear what's supposed to be happening in general from what's shown or why I should collect money.
One correction: you can press P to pause and quit the game.
Thank you very much for this valuable feedback. We have implemented it to the best of our ability. We have updated controls and provided an explanation in game, and you can now change the volume in the settings menu.